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What is a Flash® Programmer?

Carol Francois
Carol Francois

A Flash® programmer has four areas of responsibility: review user specifications, write programs, test, and implement. A Flash® programmer typically has formal training in computer programming and has completed courses in Flash®. Flash® programmers can find employment opportunities in website development companies and information technology departments.

Adobe® Flash® is a tool used to add animation and interactive functionality to web pages. Flash® is written in ActionScript® which was originally owned by Macromedia® and then purchased by Adobe®. Flash® is designed to create movement and sound simultaneously on a web page. The content is displayed inside the Adobe® Flash® Player which is provided for free with all web browsers.

A Flash® programmer has four areas of responsibility: review user specifications, write programs, test, and implement.
A Flash® programmer has four areas of responsibility: review user specifications, write programs, test, and implement.

People who enjoy working with technology, are focused on details, and can work as a team member report the greatest satisfaction as a Flash® programmer. The role of Flash® programmer requires a combination of technical and creative skills. This type of programming is very similar to animation or movie creation. This tool is most commonly used to add movement to a website and is usually a commercial or product advertisement.

The first task is to review user specifications or requirements. This document provides details on the functions of the software, appearance, supported browsers, and other features. The business analyst, working closely with the end user or customer, typically develops the specifications. It is the responsibility of the programmer to review these requirements and determine what can be done, the time required and if there are any items requested that are not possible or feasible.

The programmer starts to write the program, based on the user requirements. The initial programming is based on the required movement or function of the animation. Once the movement portion is completed, the programmer adds the images, colors, and characters. There are several iterations of the program at this point, to ensure that all the functional requirements are met.

System testing forms a large part of a Flash® programmer’s daily work. There are two types of testing: functional and quality. Functional testing is simply to ensure that each command or program behaves as expected. Quality testing ensures that the images display correctly in a range of browsers, the colors meet user requirements, and smoothness of the animation.

After internal testing is completed, user acceptance testing is required. The user needs to test the function, check the details, and approve it before it can be implemented. Once the user has agreed, the program can be moved onto the website and made available to website visitors. This stage is known as implementation.

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    • A Flash® programmer has four areas of responsibility: review user specifications, write programs, test, and implement.
      By: duckman76
      A Flash® programmer has four areas of responsibility: review user specifications, write programs, test, and implement.